.. _EEex_GetSummonerID: =================================== EEex_GetSummonerID =================================== :: EEex_GetSummonerID(actorID) If the actor is a summoned creature, this returns the actor ID of its summoner **Parameters** * **actorID** - the actor's id **Return** Returns actor id or 0 **Notes** If the actor is not a summoned creature, or if it's an image created by Mislead, Project Image or Simulacrum, this will return 0. Also, this will return 0 if the creature had already been summoned before the save was loaded. **Example** :: EEex_GetSummonerID() **See Also** :ref:`EEex_GetImageMasterID`